feat: 添加测试用户到种子数据, AI改写功能优化, 前端联调修复
This commit is contained in:
@@ -32,6 +32,24 @@ class CreateDraftRequest(BaseModel):
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prompt: str
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class CreateEndingDraftRequest(BaseModel):
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"""结局改写请求"""
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userId: int
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storyId: int
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endingName: str
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endingContent: str
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prompt: str
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class ContinueEndingDraftRequest(BaseModel):
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"""结局续写请求"""
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userId: int
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storyId: int
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endingName: str
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endingContent: str
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prompt: str
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class DraftResponse(BaseModel):
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id: int
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storyId: int
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@@ -120,6 +138,174 @@ async def process_ai_rewrite(draft_id: int):
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pass
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async def process_ai_rewrite_ending(draft_id: int):
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"""后台异步处理AI改写结局"""
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from app.database import async_session_factory
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from app.services.ai import ai_service
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import json
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import re
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async with async_session_factory() as db:
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try:
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# 获取草稿
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result = await db.execute(select(StoryDraft).where(StoryDraft.id == draft_id))
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draft = result.scalar_one_or_none()
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if not draft:
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return
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# 更新状态为处理中
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draft.status = DraftStatus.processing
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await db.commit()
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# 获取故事信息
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story_result = await db.execute(select(Story).where(Story.id == draft.story_id))
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story = story_result.scalar_one_or_none()
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if not story:
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draft.status = DraftStatus.failed
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draft.error_message = "故事不存在"
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draft.completed_at = datetime.now()
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await db.commit()
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return
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# 从 path_history 获取结局信息
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ending_info = draft.path_history or {}
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ending_name = ending_info.get("endingName", "未知结局")
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ending_content = ending_info.get("endingContent", "")
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# 调用AI服务改写结局
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ai_result = await ai_service.rewrite_ending(
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story_title=story.title,
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story_category=story.category or "未知",
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ending_name=ending_name,
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ending_content=ending_content,
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user_prompt=draft.user_prompt
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)
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if ai_result and ai_result.get("content"):
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content = ai_result["content"]
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new_ending_name = f"{ending_name}(AI改写)"
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# 尝试解析 JSON 格式的返回
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try:
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json_match = re.search(r'\{[^{}]*"ending_name"[^{}]*"content"[^{}]*\}', content, re.DOTALL)
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if json_match:
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parsed = json.loads(json_match.group())
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new_ending_name = parsed.get("ending_name", new_ending_name)
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content = parsed.get("content", content)
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else:
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parsed = json.loads(content)
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new_ending_name = parsed.get("ending_name", new_ending_name)
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content = parsed.get("content", content)
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except (json.JSONDecodeError, AttributeError):
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pass
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# 成功 - 存储为单节点结局格式
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draft.status = DraftStatus.completed
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draft.ai_nodes = [{
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"nodeKey": "ending_rewrite",
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"content": content,
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"speaker": "旁白",
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"isEnding": True,
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"endingName": new_ending_name,
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"endingType": "rewrite"
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}]
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draft.entry_node_key = "ending_rewrite"
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draft.tokens_used = ai_result.get("tokens_used", 0)
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draft.title = f"{story.title}-{new_ending_name}"
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else:
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draft.status = DraftStatus.failed
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draft.error_message = "AI服务暂时不可用"
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draft.completed_at = datetime.now()
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await db.commit()
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except Exception as e:
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print(f"[process_ai_rewrite_ending] 异常: {e}")
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import traceback
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traceback.print_exc()
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try:
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draft.status = DraftStatus.failed
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draft.error_message = str(e)[:500]
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draft.completed_at = datetime.now()
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await db.commit()
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except:
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pass
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async def process_ai_continue_ending(draft_id: int):
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"""后台异步处理AI续写结局"""
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from app.database import async_session_factory
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from app.services.ai import ai_service
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async with async_session_factory() as db:
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try:
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# 获取草稿
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result = await db.execute(select(StoryDraft).where(StoryDraft.id == draft_id))
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draft = result.scalar_one_or_none()
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if not draft:
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return
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# 更新状态为处理中
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draft.status = DraftStatus.processing
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await db.commit()
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# 获取故事信息
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story_result = await db.execute(select(Story).where(Story.id == draft.story_id))
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story = story_result.scalar_one_or_none()
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if not story:
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draft.status = DraftStatus.failed
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draft.error_message = "故事不存在"
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draft.completed_at = datetime.now()
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await db.commit()
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return
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# 从 path_history 获取结局信息
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ending_info = draft.path_history or {}
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ending_name = ending_info.get("endingName", "未知结局")
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ending_content = ending_info.get("endingContent", "")
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# 调用AI服务续写结局
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ai_result = await ai_service.continue_ending(
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story_title=story.title,
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story_category=story.category or "未知",
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ending_name=ending_name,
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ending_content=ending_content,
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user_prompt=draft.user_prompt
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)
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if ai_result and ai_result.get("nodes"):
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# 成功 - 存储多节点分支格式
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draft.status = DraftStatus.completed
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draft.ai_nodes = ai_result["nodes"]
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draft.entry_node_key = ai_result.get("entryNodeKey", "continue_1")
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draft.tokens_used = ai_result.get("tokens_used", 0)
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draft.title = f"{story.title}-{ending_name}续写"
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else:
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draft.status = DraftStatus.failed
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draft.error_message = "AI服务暂时不可用"
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draft.completed_at = datetime.now()
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await db.commit()
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except Exception as e:
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print(f"[process_ai_continue_ending] 异常: {e}")
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import traceback
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traceback.print_exc()
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try:
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draft.status = DraftStatus.failed
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draft.error_message = str(e)[:500]
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draft.completed_at = datetime.now()
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await db.commit()
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except:
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pass
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# ============ API 路由 ============
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@router.post("")
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@@ -173,6 +359,96 @@ async def create_draft(
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}
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@router.post("/ending")
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async def create_ending_draft(
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request: CreateEndingDraftRequest,
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background_tasks: BackgroundTasks,
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db: AsyncSession = Depends(get_db)
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):
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"""提交AI改写结局任务(异步处理)"""
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if not request.prompt:
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raise HTTPException(status_code=400, detail="请输入改写指令")
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# 获取故事信息
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result = await db.execute(select(Story).where(Story.id == request.storyId))
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story = result.scalar_one_or_none()
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if not story:
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raise HTTPException(status_code=404, detail="故事不存在")
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# 创建草稿记录,将结局信息存在 path_history
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draft = StoryDraft(
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user_id=request.userId,
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story_id=request.storyId,
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title=f"{story.title}-结局改写",
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path_history={"endingName": request.endingName, "endingContent": request.endingContent},
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current_node_key="ending",
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current_content=request.endingContent,
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user_prompt=request.prompt,
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status=DraftStatus.pending
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)
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db.add(draft)
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await db.commit()
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await db.refresh(draft)
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# 添加后台任务
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background_tasks.add_task(process_ai_rewrite_ending, draft.id)
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return {
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"code": 0,
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"data": {
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"draftId": draft.id,
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"message": "已提交,AI正在生成新结局..."
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}
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}
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@router.post("/continue-ending")
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async def create_continue_ending_draft(
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request: ContinueEndingDraftRequest,
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background_tasks: BackgroundTasks,
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db: AsyncSession = Depends(get_db)
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):
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"""提交AI续写结局任务(异步处理)"""
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if not request.prompt:
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raise HTTPException(status_code=400, detail="请输入续写指令")
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# 获取故事信息
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result = await db.execute(select(Story).where(Story.id == request.storyId))
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story = result.scalar_one_or_none()
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if not story:
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raise HTTPException(status_code=404, detail="故事不存在")
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# 创建草稿记录,将结局信息存在 path_history
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draft = StoryDraft(
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user_id=request.userId,
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story_id=request.storyId,
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title=f"{story.title}-结局续写",
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path_history={"endingName": request.endingName, "endingContent": request.endingContent},
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current_node_key="ending",
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current_content=request.endingContent,
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user_prompt=request.prompt,
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status=DraftStatus.pending
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)
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db.add(draft)
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await db.commit()
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await db.refresh(draft)
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# 添加后台任务
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background_tasks.add_task(process_ai_continue_ending, draft.id)
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return {
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"code": 0,
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"data": {
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"draftId": draft.id,
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"message": "已提交,AI正在续写故事..."
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}
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}
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@router.get("")
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async def get_drafts(
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userId: int,
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@@ -274,6 +274,139 @@ class AIService:
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traceback.print_exc()
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return None
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async def continue_ending(
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self,
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story_title: str,
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story_category: str,
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ending_name: str,
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ending_content: str,
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user_prompt: str
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) -> Optional[Dict[str, Any]]:
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"""
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AI续写结局,从结局开始续写新的剧情分支
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"""
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print(f"\n[continue_ending] ========== 开始调用 ==========")
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print(f"[continue_ending] story_title={story_title}, category={story_category}")
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print(f"[continue_ending] ending_name={ending_name}")
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print(f"[continue_ending] user_prompt={user_prompt}")
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print(f"[continue_ending] enabled={self.enabled}, api_key存在={bool(self.api_key)}")
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if not self.enabled or not self.api_key:
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print(f"[continue_ending] 服务未启用或API Key为空,返回None")
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return None
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# 构建系统提示词
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system_prompt = """你是一个专业的互动故事续写专家。用户已经到达故事的某个结局,现在想要从这个结局继续故事发展。
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【任务】
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请从这个结局开始,创作故事的延续。新剧情必须紧接结局内容,仿佛故事并没有在此结束,而是有了新的发展。
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【写作要求】
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1. 第一个节点必须紧密衔接原结局,像是结局之后自然发生的事
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2. 生成 4-6 个新节点,形成有层次的剧情发展(起承转合)
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3. 每个节点内容 150-300 字,要分 2-3 个自然段(用\\n\\n分隔),包含:场景描写、人物对话、心理活动
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4. 每个非结局节点有 2 个选项,选项要有明显的剧情差异和后果
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5. 严格符合用户的续写意图,围绕用户指令展开剧情
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6. 保持原故事的人物性格、语言风格和世界观
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7. 对话要自然生动,描写要有画面感
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【关于新结局 - 极其重要!】
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★★★ 每一条分支路径的尽头必须是新结局节点 ★★★
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- 结局节点必须设置 "is_ending": true
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- 结局内容要 200-400 字,分 2-3 段,有情感冲击力
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- 结局名称 4-8 字,体现剧情走向
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- 如果有2个选项分支,最终必须有2个不同的结局
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- 每个结局必须有 "ending_score" 评分(0-100)
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【输出格式】(严格JSON,不要有任何额外文字)
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{
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"nodes": {
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"continue_1": {
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"content": "续写剧情第一段(150-300字)...",
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"speaker": "旁白",
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"choices": [
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{"text": "选项A(5-15字)", "nextNodeKey": "continue_2a"},
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{"text": "选项B(5-15字)", "nextNodeKey": "continue_2b"}
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]
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},
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"continue_2a": {
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"content": "...",
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"speaker": "旁白",
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"choices": [
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{"text": "选项C", "nextNodeKey": "continue_ending_good"},
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{"text": "选项D", "nextNodeKey": "continue_ending_bad"}
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]
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},
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"continue_ending_good": {
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"content": "新好结局内容(200-400字)...\\n\\n【达成结局:xxx】",
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"speaker": "旁白",
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"is_ending": true,
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"ending_name": "新结局名称",
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"ending_type": "good",
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"ending_score": 90
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},
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"continue_ending_bad": {
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"content": "新坏结局内容...\\n\\n【达成结局:xxx】",
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"speaker": "旁白",
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"is_ending": true,
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"ending_name": "新结局名称",
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"ending_type": "bad",
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"ending_score": 40
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}
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},
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"entryNodeKey": "continue_1"
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}"""
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# 构建用户提示词
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user_prompt_text = f"""【原故事信息】
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故事标题:{story_title}
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故事分类:{story_category}
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【已达成的结局】
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结局名称:{ending_name}
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结局内容:{ending_content[:800]}
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【用户续写指令】
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{user_prompt}
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请从这个结局开始续写新的剧情分支(输出JSON格式):"""
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print(f"[continue_ending] 提示词构建完成,开始调用AI...")
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try:
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result = None
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if self.provider == "openai":
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result = await self._call_openai_long(system_prompt, user_prompt_text)
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elif self.provider == "claude":
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result = await self._call_claude(f"{system_prompt}\n\n{user_prompt_text}")
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elif self.provider == "qwen":
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result = await self._call_qwen_long(system_prompt, user_prompt_text)
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elif self.provider == "deepseek":
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result = await self._call_deepseek_long(system_prompt, user_prompt_text)
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print(f"[continue_ending] AI调用完成,result存在={result is not None}")
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if result and result.get("content"):
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print(f"[continue_ending] AI返回内容长度={len(result.get('content', ''))}")
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# 解析JSON响应(复用 rewrite_branch 的解析方法)
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parsed = self._parse_branch_json(result["content"])
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print(f"[continue_ending] JSON解析结果: parsed存在={parsed is not None}")
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if parsed:
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parsed["tokens_used"] = result.get("tokens_used", 0)
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print(f"[continue_ending] 成功! nodes数量={len(parsed.get('nodes', {}))}")
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return parsed
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else:
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print(f"[continue_ending] JSON解析失败!")
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return None
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except Exception as e:
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print(f"[continue_ending] 异常: {type(e).__name__}: {e}")
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import traceback
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traceback.print_exc()
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return None
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def _parse_branch_json(self, content: str) -> Optional[Dict]:
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"""解析AI返回的分支JSON"""
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print(f"[_parse_branch_json] 开始解析,内容长度={len(content)}")
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29
server/sql/add_test_user.py
Normal file
29
server/sql/add_test_user.py
Normal file
@@ -0,0 +1,29 @@
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"""添加测试用户"""
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import os
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import pymysql
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from pathlib import Path
|
||||
|
||||
SERVER_DIR = Path(__file__).parent.parent
|
||||
env_file = SERVER_DIR / '.env'
|
||||
if env_file.exists():
|
||||
with open(env_file, 'r', encoding='utf-8') as f:
|
||||
for line in f:
|
||||
line = line.strip()
|
||||
if line and not line.startswith('#') and '=' in line:
|
||||
key, value = line.split('=', 1)
|
||||
os.environ.setdefault(key.strip(), value.strip())
|
||||
|
||||
conn = pymysql.connect(
|
||||
host=os.getenv('DB_HOST', 'localhost'),
|
||||
port=int(os.getenv('DB_PORT', 3306)),
|
||||
user=os.getenv('DB_USER', 'root'),
|
||||
password=os.getenv('DB_PASSWORD', ''),
|
||||
database='stardom_story',
|
||||
charset='utf8mb4'
|
||||
)
|
||||
cur = conn.cursor()
|
||||
cur.execute("INSERT IGNORE INTO users (id, openid, nickname) VALUES (1, 'test_user', '测试用户')")
|
||||
conn.commit()
|
||||
print('测试用户创建成功')
|
||||
cur.close()
|
||||
conn.close()
|
||||
@@ -9,12 +9,25 @@ from pathlib import Path
|
||||
# 获取当前脚本所在目录
|
||||
SQL_DIR = Path(__file__).parent
|
||||
|
||||
# 数据库配置(从环境变量或默认值)
|
||||
# 从.env文件读取配置
|
||||
def load_env():
|
||||
env_file = SQL_DIR.parent / '.env'
|
||||
config = {}
|
||||
if env_file.exists():
|
||||
for line in env_file.read_text(encoding='utf-8').splitlines():
|
||||
if '=' in line and not line.startswith('#'):
|
||||
k, v = line.split('=', 1)
|
||||
config[k.strip()] = v.strip()
|
||||
return config
|
||||
|
||||
env_config = load_env()
|
||||
|
||||
# 数据库配置(优先从.env读取)
|
||||
DB_CONFIG = {
|
||||
'host': os.getenv('DB_HOST', 'localhost'),
|
||||
'port': int(os.getenv('DB_PORT', 3306)),
|
||||
'user': os.getenv('DB_USER', 'root'),
|
||||
'password': os.getenv('DB_PASSWORD', '123456'),
|
||||
'host': env_config.get('DB_HOST', os.getenv('DB_HOST', 'localhost')),
|
||||
'port': int(env_config.get('DB_PORT', os.getenv('DB_PORT', 3306))),
|
||||
'user': env_config.get('DB_USER', os.getenv('DB_USER', 'root')),
|
||||
'password': env_config.get('DB_PASSWORD', os.getenv('DB_PASSWORD', '')),
|
||||
'charset': 'utf8mb4'
|
||||
}
|
||||
|
||||
|
||||
74
server/sql/rebuild_db.py
Normal file
74
server/sql/rebuild_db.py
Normal file
@@ -0,0 +1,74 @@
|
||||
"""删库重建脚本"""
|
||||
import os
|
||||
import sys
|
||||
import pymysql
|
||||
from pathlib import Path
|
||||
|
||||
SQL_DIR = Path(__file__).parent
|
||||
SERVER_DIR = SQL_DIR.parent
|
||||
|
||||
# 加载 .env 文件
|
||||
env_file = SERVER_DIR / '.env'
|
||||
if env_file.exists():
|
||||
with open(env_file, 'r', encoding='utf-8') as f:
|
||||
for line in f:
|
||||
line = line.strip()
|
||||
if line and not line.startswith('#') and '=' in line:
|
||||
key, value = line.split('=', 1)
|
||||
os.environ.setdefault(key.strip(), value.strip())
|
||||
|
||||
DB_CONFIG = {
|
||||
'host': os.getenv('DB_HOST', 'localhost'),
|
||||
'port': int(os.getenv('DB_PORT', 3306)),
|
||||
'user': os.getenv('DB_USER', 'root'),
|
||||
'password': os.getenv('DB_PASSWORD', '123456'),
|
||||
'charset': 'utf8mb4'
|
||||
}
|
||||
|
||||
def read_sql_file(filename):
|
||||
with open(SQL_DIR / filename, 'r', encoding='utf-8') as f:
|
||||
return f.read()
|
||||
|
||||
def execute_sql(cursor, sql, desc):
|
||||
print(f'{desc}...')
|
||||
for stmt in [s.strip() for s in sql.split(';') if s.strip()]:
|
||||
try:
|
||||
cursor.execute(stmt)
|
||||
except pymysql.Error as e:
|
||||
if e.args[0] not in [1007, 1050]:
|
||||
print(f' 警告: {e.args[1]}')
|
||||
print(f' {desc}完成!')
|
||||
|
||||
def rebuild():
|
||||
print('=' * 50)
|
||||
print('星域故事汇 - 删库重建')
|
||||
print('=' * 50)
|
||||
|
||||
conn = pymysql.connect(**DB_CONFIG)
|
||||
cur = conn.cursor()
|
||||
|
||||
# 删库
|
||||
print('删除旧数据库...')
|
||||
cur.execute('DROP DATABASE IF EXISTS stardom_story')
|
||||
conn.commit()
|
||||
print(' 删除完成!')
|
||||
|
||||
# 重建
|
||||
schema_sql = read_sql_file('schema.sql')
|
||||
execute_sql(cur, schema_sql, '创建数据库表结构')
|
||||
conn.commit()
|
||||
|
||||
seed1 = read_sql_file('seed_stories_part1.sql')
|
||||
execute_sql(cur, seed1, '导入种子数据(第1部分)')
|
||||
conn.commit()
|
||||
|
||||
seed2 = read_sql_file('seed_stories_part2.sql')
|
||||
execute_sql(cur, seed2, '导入种子数据(第2部分)')
|
||||
conn.commit()
|
||||
|
||||
print('\n数据库重建完成!')
|
||||
cur.close()
|
||||
conn.close()
|
||||
|
||||
if __name__ == '__main__':
|
||||
rebuild()
|
||||
@@ -1,107 +1,158 @@
|
||||
-- 星域故事汇数据库初始化脚本
|
||||
-- 创建数据库
|
||||
CREATE DATABASE IF NOT EXISTS stardom_story DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;
|
||||
-- ============================================
|
||||
-- 星域故事汇数据库结构
|
||||
-- 基于实际数据库导出,共7张表
|
||||
-- ============================================
|
||||
|
||||
CREATE DATABASE IF NOT EXISTS stardom_story DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;
|
||||
USE stardom_story;
|
||||
|
||||
-- 故事主表
|
||||
CREATE TABLE IF NOT EXISTS stories (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
title VARCHAR(100) NOT NULL COMMENT '故事标题',
|
||||
cover_url VARCHAR(255) DEFAULT '' COMMENT '封面图URL',
|
||||
description TEXT COMMENT '故事简介',
|
||||
author_id INT DEFAULT 0 COMMENT '作者ID,0表示官方',
|
||||
category VARCHAR(50) NOT NULL COMMENT '故事分类',
|
||||
play_count INT DEFAULT 0 COMMENT '游玩次数',
|
||||
like_count INT DEFAULT 0 COMMENT '点赞数',
|
||||
is_featured BOOLEAN DEFAULT FALSE COMMENT '是否精选',
|
||||
status TINYINT DEFAULT 1 COMMENT '状态:0下架 1上架',
|
||||
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_category (category),
|
||||
INDEX idx_featured (is_featured),
|
||||
INDEX idx_play_count (play_count)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事主表';
|
||||
|
||||
-- 故事节点表
|
||||
CREATE TABLE IF NOT EXISTS story_nodes (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
story_id INT NOT NULL COMMENT '故事ID',
|
||||
node_key VARCHAR(50) NOT NULL COMMENT '节点唯一标识',
|
||||
content TEXT NOT NULL COMMENT '节点内容文本',
|
||||
speaker VARCHAR(50) DEFAULT '' COMMENT '说话角色名',
|
||||
background_image VARCHAR(255) DEFAULT '' COMMENT '背景图URL',
|
||||
character_image VARCHAR(255) DEFAULT '' COMMENT '角色立绘URL',
|
||||
bgm VARCHAR(255) DEFAULT '' COMMENT '背景音乐',
|
||||
is_ending BOOLEAN DEFAULT FALSE COMMENT '是否为结局节点',
|
||||
ending_name VARCHAR(100) DEFAULT '' COMMENT '结局名称',
|
||||
ending_score INT DEFAULT 0 COMMENT '结局评分',
|
||||
ending_type VARCHAR(20) DEFAULT '' COMMENT '结局类型:good/bad/normal/hidden',
|
||||
sort_order INT DEFAULT 0 COMMENT '排序',
|
||||
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
INDEX idx_story_id (story_id),
|
||||
INDEX idx_node_key (story_id, node_key),
|
||||
FOREIGN KEY (story_id) REFERENCES stories(id) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事节点表';
|
||||
|
||||
-- 故事选项表
|
||||
CREATE TABLE IF NOT EXISTS story_choices (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
node_id INT NOT NULL COMMENT '所属节点ID',
|
||||
story_id INT NOT NULL COMMENT '故事ID(冗余,便于查询)',
|
||||
text VARCHAR(200) NOT NULL COMMENT '选项文本',
|
||||
next_node_key VARCHAR(50) NOT NULL COMMENT '下一个节点key',
|
||||
sort_order INT DEFAULT 0 COMMENT '排序',
|
||||
is_locked BOOLEAN DEFAULT FALSE COMMENT '是否锁定(需广告解锁)',
|
||||
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
INDEX idx_node_id (node_id),
|
||||
INDEX idx_story_id (story_id),
|
||||
FOREIGN KEY (node_id) REFERENCES story_nodes(id) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事选项表';
|
||||
|
||||
-- 用户表
|
||||
CREATE TABLE IF NOT EXISTS users (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
openid VARCHAR(100) UNIQUE NOT NULL COMMENT '微信openid',
|
||||
nickname VARCHAR(100) DEFAULT '' COMMENT '昵称',
|
||||
avatar_url VARCHAR(255) DEFAULT '' COMMENT '头像URL',
|
||||
gender TINYINT DEFAULT 0 COMMENT '性别:0未知 1男 2女',
|
||||
total_play_count INT DEFAULT 0 COMMENT '总游玩次数',
|
||||
total_endings INT DEFAULT 0 COMMENT '解锁结局数',
|
||||
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_openid (openid)
|
||||
-- ============================================
|
||||
-- 1. 用户表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `users` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`openid` VARCHAR(100) NOT NULL COMMENT '微信openid',
|
||||
`nickname` VARCHAR(100) DEFAULT '' COMMENT '昵称',
|
||||
`avatar_url` VARCHAR(255) DEFAULT '' COMMENT '头像URL',
|
||||
`gender` TINYINT DEFAULT 0 COMMENT '性别:0未知 1男 2女',
|
||||
`total_play_count` INT DEFAULT 0 COMMENT '总游玩次数',
|
||||
`total_endings` INT DEFAULT 0 COMMENT '解锁结局数',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
`updated_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `openid` (`openid`),
|
||||
KEY `idx_openid` (`openid`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='用户表';
|
||||
|
||||
-- 用户进度表
|
||||
CREATE TABLE IF NOT EXISTS user_progress (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
user_id INT NOT NULL COMMENT '用户ID',
|
||||
story_id INT NOT NULL COMMENT '故事ID',
|
||||
current_node_key VARCHAR(50) DEFAULT 'start' COMMENT '当前节点',
|
||||
is_completed BOOLEAN DEFAULT FALSE COMMENT '是否完成',
|
||||
ending_reached VARCHAR(100) DEFAULT '' COMMENT '达成的结局',
|
||||
is_liked BOOLEAN DEFAULT FALSE COMMENT '是否点赞',
|
||||
is_collected BOOLEAN DEFAULT FALSE COMMENT '是否收藏',
|
||||
play_count INT DEFAULT 1 COMMENT '游玩次数',
|
||||
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
UNIQUE KEY uk_user_story (user_id, story_id),
|
||||
INDEX idx_user_id (user_id),
|
||||
INDEX idx_story_id (story_id),
|
||||
FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
|
||||
FOREIGN KEY (story_id) REFERENCES stories(id) ON DELETE CASCADE
|
||||
-- ============================================
|
||||
-- 2. 故事主表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `stories` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`title` VARCHAR(100) NOT NULL COMMENT '故事标题',
|
||||
`cover_url` VARCHAR(255) DEFAULT '' COMMENT '封面图URL',
|
||||
`description` TEXT COMMENT '故事简介',
|
||||
`author_id` INT DEFAULT 0 COMMENT '作者ID,0表示官方',
|
||||
`category` VARCHAR(50) NOT NULL COMMENT '故事分类',
|
||||
`play_count` INT DEFAULT 0 COMMENT '游玩次数',
|
||||
`like_count` INT DEFAULT 0 COMMENT '点赞数',
|
||||
`is_featured` TINYINT(1) DEFAULT 0 COMMENT '是否精选',
|
||||
`status` TINYINT DEFAULT 1 COMMENT '状态:0下架 1上架',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
`updated_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_category` (`category`),
|
||||
KEY `idx_featured` (`is_featured`),
|
||||
KEY `idx_play_count` (`play_count`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事主表';
|
||||
|
||||
-- ============================================
|
||||
-- 3. 故事节点表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `story_nodes` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`story_id` INT NOT NULL COMMENT '故事ID',
|
||||
`node_key` VARCHAR(50) NOT NULL COMMENT '节点唯一标识',
|
||||
`content` TEXT NOT NULL COMMENT '节点内容文本',
|
||||
`speaker` VARCHAR(50) DEFAULT '' COMMENT '说话角色名',
|
||||
`background_image` VARCHAR(255) DEFAULT '' COMMENT '背景图URL',
|
||||
`character_image` VARCHAR(255) DEFAULT '' COMMENT '角色立绘URL',
|
||||
`bgm` VARCHAR(255) DEFAULT '' COMMENT '背景音乐',
|
||||
`is_ending` TINYINT(1) DEFAULT 0 COMMENT '是否为结局节点',
|
||||
`ending_name` VARCHAR(100) DEFAULT '' COMMENT '结局名称',
|
||||
`ending_score` INT DEFAULT 0 COMMENT '结局评分',
|
||||
`ending_type` VARCHAR(20) DEFAULT '' COMMENT '结局类型:good/bad/normal/hidden',
|
||||
`sort_order` INT DEFAULT 0 COMMENT '排序',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_story_id` (`story_id`),
|
||||
KEY `idx_node_key` (`story_id`, `node_key`),
|
||||
CONSTRAINT `story_nodes_ibfk_1` FOREIGN KEY (`story_id`) REFERENCES `stories` (`id`) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事节点表';
|
||||
|
||||
-- ============================================
|
||||
-- 4. 故事选项表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `story_choices` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`node_id` INT NOT NULL COMMENT '所属节点ID',
|
||||
`story_id` INT NOT NULL COMMENT '故事ID(冗余,便于查询)',
|
||||
`text` VARCHAR(200) NOT NULL COMMENT '选项文本',
|
||||
`next_node_key` VARCHAR(50) NOT NULL COMMENT '下一个节点key',
|
||||
`sort_order` INT DEFAULT 0 COMMENT '排序',
|
||||
`is_locked` TINYINT(1) DEFAULT 0 COMMENT '是否锁定(需广告解锁)',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_node_id` (`node_id`),
|
||||
KEY `idx_story_id` (`story_id`),
|
||||
CONSTRAINT `story_choices_ibfk_1` FOREIGN KEY (`node_id`) REFERENCES `story_nodes` (`id`) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='故事选项表';
|
||||
|
||||
-- ============================================
|
||||
-- 5. 用户进度表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `user_progress` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`user_id` INT NOT NULL COMMENT '用户ID',
|
||||
`story_id` INT NOT NULL COMMENT '故事ID',
|
||||
`current_node_key` VARCHAR(50) DEFAULT 'start' COMMENT '当前节点',
|
||||
`is_completed` TINYINT(1) DEFAULT 0 COMMENT '是否完成',
|
||||
`ending_reached` VARCHAR(100) DEFAULT '' COMMENT '达成的结局',
|
||||
`is_liked` TINYINT(1) DEFAULT 0 COMMENT '是否点赞',
|
||||
`is_collected` TINYINT(1) DEFAULT 0 COMMENT '是否收藏',
|
||||
`play_count` INT DEFAULT 1 COMMENT '游玩次数',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
`updated_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `uk_user_story` (`user_id`, `story_id`),
|
||||
KEY `idx_user_id` (`user_id`),
|
||||
KEY `idx_story_id` (`story_id`),
|
||||
CONSTRAINT `user_progress_ibfk_1` FOREIGN KEY (`user_id`) REFERENCES `users` (`id`) ON DELETE CASCADE,
|
||||
CONSTRAINT `user_progress_ibfk_2` FOREIGN KEY (`story_id`) REFERENCES `stories` (`id`) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='用户进度表';
|
||||
|
||||
-- 用户结局收集表
|
||||
CREATE TABLE IF NOT EXISTS user_endings (
|
||||
id INT PRIMARY KEY AUTO_INCREMENT,
|
||||
user_id INT NOT NULL,
|
||||
story_id INT NOT NULL,
|
||||
ending_name VARCHAR(100) NOT NULL,
|
||||
ending_score INT DEFAULT 0,
|
||||
unlocked_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
UNIQUE KEY uk_user_ending (user_id, story_id, ending_name),
|
||||
FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
|
||||
FOREIGN KEY (story_id) REFERENCES stories(id) ON DELETE CASCADE
|
||||
-- ============================================
|
||||
-- 6. 用户结局收集表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `user_endings` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`user_id` INT NOT NULL,
|
||||
`story_id` INT NOT NULL,
|
||||
`ending_name` VARCHAR(100) NOT NULL,
|
||||
`ending_score` INT DEFAULT 0,
|
||||
`unlocked_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `uk_user_ending` (`user_id`, `story_id`, `ending_name`),
|
||||
KEY `story_id` (`story_id`),
|
||||
CONSTRAINT `user_endings_ibfk_1` FOREIGN KEY (`user_id`) REFERENCES `users` (`id`) ON DELETE CASCADE,
|
||||
CONSTRAINT `user_endings_ibfk_2` FOREIGN KEY (`story_id`) REFERENCES `stories` (`id`) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='用户结局收集表';
|
||||
|
||||
-- ============================================
|
||||
-- 7. AI改写草稿表
|
||||
-- ============================================
|
||||
CREATE TABLE IF NOT EXISTS `story_drafts` (
|
||||
`id` INT NOT NULL AUTO_INCREMENT,
|
||||
`user_id` INT NOT NULL COMMENT '用户ID',
|
||||
`story_id` INT NOT NULL COMMENT '原故事ID',
|
||||
`title` VARCHAR(100) DEFAULT '' COMMENT '草稿标题',
|
||||
`path_history` JSON DEFAULT NULL COMMENT '用户之前的选择路径',
|
||||
`current_node_key` VARCHAR(50) DEFAULT '' COMMENT '改写起始节点',
|
||||
`current_content` TEXT COMMENT '当前节点内容',
|
||||
`user_prompt` VARCHAR(500) NOT NULL COMMENT '用户改写指令',
|
||||
`ai_nodes` JSON DEFAULT NULL COMMENT 'AI生成的新节点',
|
||||
`entry_node_key` VARCHAR(50) DEFAULT '' COMMENT '入口节点',
|
||||
`tokens_used` INT DEFAULT 0 COMMENT '消耗token数',
|
||||
`status` ENUM('pending', 'processing', 'completed', 'failed') DEFAULT 'pending' COMMENT '状态',
|
||||
`error_message` VARCHAR(500) DEFAULT '' COMMENT '失败原因',
|
||||
`is_read` TINYINT(1) DEFAULT 0 COMMENT '用户是否已查看',
|
||||
`created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
`completed_at` TIMESTAMP NULL DEFAULT NULL COMMENT '完成时间',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_user` (`user_id`),
|
||||
KEY `idx_story` (`story_id`),
|
||||
KEY `idx_status` (`status`),
|
||||
KEY `idx_user_unread` (`user_id`, `is_read`),
|
||||
CONSTRAINT `story_drafts_ibfk_1` FOREIGN KEY (`user_id`) REFERENCES `users` (`id`) ON DELETE CASCADE,
|
||||
CONSTRAINT `story_drafts_ibfk_2` FOREIGN KEY (`story_id`) REFERENCES `stories` (`id`) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='AI改写草稿表';
|
||||
|
||||
@@ -1,7 +1,15 @@
|
||||
-- 10个种子故事数据
|
||||
-- 种子数据:测试用户 + 10个故事
|
||||
USE stardom_story;
|
||||
|
||||
-- ============================================
|
||||
-- 测试用户
|
||||
-- ============================================
|
||||
INSERT INTO `users` (`id`, `openid`, `nickname`, `avatar_url`, `gender`, `total_play_count`, `total_endings`) VALUES
|
||||
(1, 'test_user', '测试用户', '', 0, 0, 0);
|
||||
|
||||
-- ============================================
|
||||
-- 1. 都市言情:《总裁的替身新娘》
|
||||
-- ============================================
|
||||
INSERT INTO stories (id, title, cover_url, description, category, play_count, like_count, is_featured) VALUES
|
||||
(1, '总裁的替身新娘', '', '一场阴差阳错的婚礼,让平凡的你成为了霸道总裁的替身新娘。他冷漠、神秘,却在深夜对你展现出不一样的温柔...', '都市言情', 15680, 3420, TRUE);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user