refactor: 后端从Node.js重写为Python FastAPI
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93
server/sql/init_db.py
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93
server/sql/init_db.py
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"""
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数据库初始化脚本
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在IDEA中直接运行此文件即可建库
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"""
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import os
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import pymysql
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from pathlib import Path
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# 获取当前脚本所在目录
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SQL_DIR = Path(__file__).parent
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# 数据库配置(从环境变量或默认值)
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DB_CONFIG = {
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'host': os.getenv('DB_HOST', 'localhost'),
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'port': int(os.getenv('DB_PORT', 3306)),
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'user': os.getenv('DB_USER', 'root'),
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'password': os.getenv('DB_PASSWORD', '123456'),
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'charset': 'utf8mb4'
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}
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def read_sql_file(filename: str) -> str:
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"""读取SQL文件"""
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filepath = SQL_DIR / filename
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with open(filepath, 'r', encoding='utf-8') as f:
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return f.read()
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def execute_sql(cursor, sql: str, description: str):
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"""执行SQL语句(支持多语句)"""
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print(f'{description}...')
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# 按分号分割SQL语句
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statements = [s.strip() for s in sql.split(';') if s.strip()]
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for stmt in statements:
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if stmt:
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try:
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cursor.execute(stmt)
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except pymysql.Error as e:
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# 忽略某些错误(如数据库已存在)
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if e.args[0] not in [1007, 1050]: # 数据库已存在、表已存在
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print(f' 警告: {e.args[1]}')
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print(f' {description}完成!')
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def init_database():
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"""初始化数据库"""
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print('=' * 50)
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print('星域故事汇 - 数据库初始化')
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print('=' * 50)
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print(f'连接信息: {DB_CONFIG["user"]}@{DB_CONFIG["host"]}:{DB_CONFIG["port"]}')
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print()
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# 连接MySQL
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connection = pymysql.connect(**DB_CONFIG)
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cursor = connection.cursor()
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try:
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# 1. 执行schema.sql(创建数据库和表)
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schema_sql = read_sql_file('schema.sql')
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execute_sql(cursor, schema_sql, '创建数据库表结构')
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connection.commit()
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# 2. 执行种子数据第1部分
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seed1_sql = read_sql_file('seed_stories_part1.sql')
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execute_sql(cursor, seed1_sql, '导入种子数据(第1部分)')
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connection.commit()
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# 3. 执行种子数据第2部分
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seed2_sql = read_sql_file('seed_stories_part2.sql')
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execute_sql(cursor, seed2_sql, '导入种子数据(第2部分)')
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connection.commit()
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print()
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print('=' * 50)
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print('数据库初始化完成!')
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print('共创建10个种子故事,包含66个剧情节点和多个结局分支。')
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print('=' * 50)
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print()
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print('现在可以启动后端服务了:')
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print(' cd "D:\\idea project\\ai_game\\server"')
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print(' python -m app.main')
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except Exception as e:
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print(f'初始化失败: {e}')
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connection.rollback()
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raise
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finally:
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cursor.close()
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connection.close()
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if __name__ == '__main__':
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init_database()
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