fix: AI改写按钮位置优化 + 返回首页清除故事状态
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@@ -645,6 +645,9 @@ export default class EndingScene extends BaseScene {
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// 返回首页
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// 返回首页
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if (this.isInRect(x, y, padding + buttonWidth + buttonMargin, row3Y, buttonWidth, buttonHeight)) {
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if (this.isInRect(x, y, padding + buttonWidth + buttonMargin, row3Y, buttonWidth, buttonHeight)) {
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// 清除当前故事状态
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this.main.storyManager.currentStory = null;
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this.main.storyManager.currentNodeKey = 'start';
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this.main.sceneManager.switchScene('home');
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this.main.sceneManager.switchScene('home');
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return;
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return;
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}
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}
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@@ -252,11 +252,12 @@ export default class StoryScene extends BaseScene {
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ctx.fillText(title, this.screenWidth / 2, 35);
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ctx.fillText(title, this.screenWidth / 2, 35);
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}
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}
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// AI改写按钮(右上角)
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// AI改写按钮(对话框上方右侧)
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const btnX = this.screenWidth - 70;
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const boxY = this.screenHeight * 0.42;
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const btnY = 18;
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const btnW = 70;
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const btnW = 55;
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const btnH = 30;
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const btnH = 26;
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const btnX = this.screenWidth - btnW - 15;
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const btnY = boxY - btnH - 12;
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// 按钮背景
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// 按钮背景
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if (this.isAIRewriting) {
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if (this.isAIRewriting) {
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@@ -267,14 +268,14 @@ export default class StoryScene extends BaseScene {
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gradient.addColorStop(1, '#ec4899');
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gradient.addColorStop(1, '#ec4899');
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ctx.fillStyle = gradient;
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ctx.fillStyle = gradient;
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}
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}
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this.roundRect(ctx, btnX, btnY, btnW, btnH, 13);
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this.roundRect(ctx, btnX, btnY, btnW, btnH, 15);
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ctx.fill();
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ctx.fill();
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// 按钮文字
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// 按钮文字
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ctx.fillStyle = '#ffffff';
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ctx.fillStyle = '#ffffff';
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ctx.font = '11px sans-serif';
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ctx.font = '12px sans-serif';
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ctx.textAlign = 'center';
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ctx.textAlign = 'center';
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ctx.fillText(this.isAIRewriting ? '生成中' : 'AI改写', btnX + btnW / 2, btnY + 17);
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ctx.fillText(this.isAIRewriting ? '✨ 生成中...' : '✨ AI改写', btnX + btnW / 2, btnY + 20);
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}
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}
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renderDialogBox(ctx) {
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renderDialogBox(ctx) {
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@@ -554,11 +555,12 @@ export default class StoryScene extends BaseScene {
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return;
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return;
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}
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}
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// AI改写按钮点击
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// AI改写按钮点击(对话框上方右侧)
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const btnX = this.screenWidth - 70;
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const boxY = this.screenHeight * 0.42;
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const btnY = 18;
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const btnW = 70;
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const btnW = 55;
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const btnH = 30;
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const btnH = 26;
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const btnX = this.screenWidth - btnW - 15;
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const btnY = boxY - btnH - 12;
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if (y >= btnY && y <= btnY + btnH && x >= btnX && x <= btnX + btnW) {
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if (y >= btnY && y <= btnY + btnH && x >= btnX && x <= btnX + btnW) {
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if (!this.isAIRewriting) {
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if (!this.isAIRewriting) {
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this.showAIRewriteInput();
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this.showAIRewriteInput();
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