/** * 微信小游戏适配器 */ // 获取系统信息 const systemInfo = wx.getSystemInfoSync(); const screenWidth = systemInfo.windowWidth; const screenHeight = systemInfo.windowHeight; const devicePixelRatio = systemInfo.pixelRatio; // 创建主Canvas const canvas = wx.createCanvas(); canvas.width = screenWidth * devicePixelRatio; canvas.height = screenHeight * devicePixelRatio; // 设置全局变量 GameGlobal.canvas = canvas; GameGlobal.screenWidth = screenWidth; GameGlobal.screenHeight = screenHeight; GameGlobal.devicePixelRatio = devicePixelRatio; // Image适配 GameGlobal.Image = function() { return wx.createImage(); }; // Audio适配 GameGlobal.Audio = function() { return wx.createInnerAudioContext(); }; export default { canvas, screenWidth, screenHeight, devicePixelRatio };